Tuesday, December 11, 2018

ACO 5.0 - Visual Statement

Bullying is a serious, rampant behavior that has taken over schools worldwide. Kevin, Jared and I chose this topic because we've all witnessed or was a victim of bullying. The goal of this project was to produce a 2-3 minute visual statement that represents our views on an issue that we feel passionately about. To create this project, we had to generate a strong voiceover and visuals that would relate to it. Using Garage Band we would create a soundtrack and edit the whole project in Final Cut Pro. Kevin was the editor, Jared was the lead camera man and I was the lead writer.

Final Cut Pro was definitely a big difference from using iMovie, the editing program we used before. Final Cut Pro is more advanced. We learned new keyboard shortcuts that we were not familiar with in iMovie. We didn't only learn new shortcuts but we learned different terms, such as "blade"and "playhead". The FCPX is organized in a way that divides the work in three different sections. There are Libraries, Events, and Projects. It's important to use this organization properly because when you keep organized, it's not likely for a project to be ruined by someone else who is using the laptop, or losing the project in files. For the audio, we learned that it makes the video so much better to have natural sounds.

Writing the script was the most difficult challenge that we faced. We took a while to come up with the script and story, and when we did, we misunderstood the goals of this project and had to rewrite the whole thing. I was the head of writing so eventually, after having to delete the whole script, I wrote the script. Jared was a huge part of editing and Kevin was the star actor and voice. The most enjoyable part of the project would definitely be all the laughs we had during the production phase. Although our video didn't hit its full potential, it was fun working and learning with this group.

I think our results from the critique came out pretty accurate. Like I said before, the video did not come out to its full potential. The whole thing wasn't completely edited and I'm kind of surprised with the outcome. A lot more people voted professional than I thought. Overall, we were evaluated as amateurs, and I agree.

ACO 5.1 Apply problem-solving techniques to create deliverables that address the needs of a client or target audience.

Friday, November 9, 2018

ACO 1.0 - Modern Art Movement

The art movement that my partner, Jason, and I focused on for this presentation was the Expressionism Movement. This movement was a direct response to the increasing anxiety that was a result of the modernizing world. Expressionism introduced new standards in the creation and judgement of art. The artists were expected to paint from within rather than painting a picture of the outside world. Expressionism strived to express artists feelings at a depth that exceed physical and cultural boundaries. I feel that this was a good movement that allowed the artists, as well as the audience of the art, an outlet to express their feelings and reflect on.

Mad Woman (1920) by Chaim Soutine

The painting above shows an example of Expressionism Art. It's called "Mad Woman" and was painted in 1920 by Chaim Soutine. According to the cited source below the painting, the woman in the painting is his sitter and he painted her with a style that expressed the inner torment of the woman. I believe that an artist can persuade someone's perception of something. "Mad Woman" is a perfect example because there are two versions, and the one shown is said to be the darker one. People may have not seen this side of the woman before, and only after seeing this art, that they began to notice. With the development of technology, I feel that art is done more digitally rather than a hand painting, therefore, making art less personal and expressional.

ACO 1.1 Assess the evolution of art forms for their impact on the arts and communication industry.
ACO 1.2 Evaluate the interaction among media, design and society to assess how each influences the other.
ACO 1.3 Evaluate innovative applications of media and design in society that have impacted the arts and communication industry.

Tuesday, October 30, 2018

ACO 7.0 - Workplace Safety Video

For this Workplace Safety Video, we are required to produce a 60-90 second long video. To film this video, we were placed in groups of three. Garret and Ben were my partners for this project. The topic for our video is Proper Handling of Tools and Equipment, relating to the digital art field of course. Everyone had a role to complete this task. I was in charge of writing the digital portfolio, Garret did the editing and music and Ben helped film. I feel that Garret had a huge impact on us completing this project. He basically took the lead and finished the tasks that needed to be done when I was absent.

What we learned about workplace safety, video production and communication specifically was how important it is to keep the tools and equipment for production and how to properly take care of them. For our group, I definitely think we also learned how to adapt when something doesn't go quite as planned. For example, during the production, there were days when a member of the group would be absent. The members who were present had to pick up the slack for whoever wasn't there, but the main thing is we figured out ways around the obstacles. Despite these variables, I feel our critique results were alright. The feedback we received was accurate to the video and I really appreciated the constructive responses so I know how to improve production skills for our next project.

ACO 7.1 Analyze the beneficial effects that safe and healthy work habits have on productivity that improve workplace efficiency.
ACO 7.2 Apply practices to maintain a safe and healthy work environment in relation to careers in the Arts and Communication Pathway.

Wednesday, October 17, 2018

ACO 5.0 - Coding Altino Cars

Coding is an important skill to learn because coding is behind all the technology that we use in our everyday lives. It is basic literacy in our digital age and learning how to understand and work with the technology around us only makes sense. There were two parts to this assignment that were divided by Challenge #1 and Challenge #2. We worked with Altino cars to complete the tasks given to us in the challenges. The goal of Challenge #1 was to program the car to make it go in a figure eight as fast as it can without hitting any of the obstacles. 

My team's logic statement was to try and finish the figure eight shape and then edit the coding to make it go faster. We used Arduino software for the coding engine. There were three main commands that we were given for this project; the commands were Go, Steering, and Delay. In order to achieve the final goal there was a lot of trial and error that took place. I have to admit, I didn't have the most patience for that process. I got super frustrated because one trial we would have a figure eight that would almost closed, then after we edited the code it would go all different ways. In the end, we didn't finish the challenge. We only got as far as completing one full circle without hitting the obstacles.

In Challenge #2, there were new commands introduced to us. These included While Loop, Array, Display Line, and Sound. These commands added lights and sound to the car as well as looping any successful code as opposed to rewriting it over and over. Coding similar to this, a bit more advanced however, is used for autonomous vehicles. I'm not too sure if I'd feel comfortable riding in one of those vehicles. Technology is super common nowadays, but there are such things as glitches and malfunctions that could take place. Because of this reason, I do not believe that autonomous vehicles will be used for tasks like ambulances responding to accidents. There are so many different situations and variables that could affect the performance, it just seems to risky.

ACO 5.0 - Create a deliverable using problem-solving techniques to address client needs or target audience.
ACO 5.1 - Apply problem-solving techniques to create deliverables that address the needs of a client or target audience.

Friday, September 14, 2018

ACO 3.0 - Art and Design

There are seven Elements of Art. These elements are line, shape, form, value, space, texture, and color. Line, value and texture were all included in the process of making this digital still life painting. This picture is from Mr. Sanderl. Line was used when I moved the paint brush from one point on the drawing to the next. Value is also referred to the "tone" of the drawing. It deals with how light or dark the color is. We see and understand objects because of their lightness and darkness so it was a key element in making this still life painting. And lastly, texture. Texture helped add an illusion to the feeling of the painting. I really enjoyed drawing the bigger outlines such as the whole mug, compared to the drawings on the mug. I found it difficult to draw the tiny details.

My land scape image was taken a while ago at Kalapaki beach. From my understanding, value was a huge key in this landscape image. The lightness and darkness changes drastically throughout the image. Because I was absent while we did this piece, I mainly stuck to the tutorial that we were given. I played with the adjustments a little bit, but it seemed that it looked best as the default. The still image took a bit more focus and effort where as the landscape image was easier and more of a "follow the directions" kind of thing.

The portrait photo that I used for this last piece is of my little sister. We were by the rock wall by Amonias. This picture means a lot to me because it shows her really goofy side and it was just a really fun day. Several of the Elements of Art were used in this were line, value, and attempted texture.

My highest result from the critique was on my mixed piece. I received one 4 on it and in my opinion, I think they were just being nice. There was a lot I could still work on if time permitted. My lowest score, however, was all the 2's on my still image. It was not finished and it was obvious. I do agree with my overall critique results though. Like mentioned before, if I had the time, I do believe that I could have done a lot of a better job. This project was fun and taught me about time management and how being absent for two days can really mess up the progress of this art. 

ACO 3.1 Analyze how elements and principles of design in various forms of media are applied to communicate to a specific audience. Elements of Art: Space, Line, Color, Shape, Texture, Form, Value.
ACO 3.2 Critique how the effective integration of elements and principles of design within a variety of medium impact target audiences. Gestalt Theory: Similarity, Continuation, Closure, Proximity, Figure and ground
ACO 3.3 Apply elements and principles of design to clarify, focus, or enhance a message or concept for a target audience. Principles of Design: Scale, Proportion, Unity, Balance, Harmony, Contrast, Repetition, Variety, Emphasis)

Thursday, September 13, 2018

ACO 5.0 - Audio Production

Intonation is the rise and fall in the voice while speaking. Inflection is when the pitch in the voice is modified. Without intonation and inflection, the audience would most likely get really bored. I'm sure that you have heard someone speak without any life in their voice. They kind of just sound flat the whole time they're talking which could lead to the audience being lulled into a sleepy state. For this group project, I was the vocal talent, but I also wrote a lot of the script. Our original script writer wrote an entire script before realizing that it did not fit the requirements whatsoever. That's where I stepped in and wrote the script. I have to admit, it was rushed because we were running on very little time before we had to record. The rehearsal process is definitely a crucial part, especially if the whole crew wasn't writing any parts of the script. We had little time so we only read over it a couple of times before we pressed the red button.


I think our group did pretty well considering some obstacles we faced, such as absent members, script mistakes etc. During the critique, there was a comment that the audio was entertaining. I heard a little giggle every here and there as well. I think we did a pretty okay job of keeping the audience engaged. If I had to do this project again I think I would probably choose different members just for diversity. Our members didn't exactly get along all the time either so it'd be best to choose different groups.


ACO 5.1 Apply problem-solving techniques to create deliverables that address the needs of a client or target audience.

Wednesday, August 22, 2018

ACO 6.0 - Proprietary Information

The FCC, Federal Communication Commissions, monitors and regulates communication through radio, television, wire, satellite and cable across the country. It's their job to enforce America's communication laws. However, if someone is caught violating the terms of these laws or regulations it would be dubbed as infringement. Copyright infringement is very common and that is the result of people not being aware of the "fair use" rules. There are two categories allowing an individual to use an original piece from someone else. One is commentary and criticism and the other is a parody. An example of commentary and criticism is when a talk show or a radio station plays a small snippet of either a movie/tv show or a song to comment and or criticize it. A parody is when you take that original piece and put your own spin on it so it's not exactly like the original.

On YouTube there is such thing as a copyright strike system which means that if you are caught with a copyright product on your channel you get let off with a warning and the video will be taken down, but if you reach the third strike then the copyright video along with the rest of your channel will be deleted. That's why there are ways to get permission to use the original piece. The basic steps of asking for permission is to first determine if permission is needed. Then, identify the owner and identify the rights needed and contact the owner to negotiate whether payment is required or not. Finally, if permission is granted then be sure to get your permission agreement in writing.

Consequences will be given if you didn't get permission. Those caught copyrighting can face serious criminal penalties. First-time copyright infringement cases can be fined up to $250,000 and five years in jail. Copyright offenders that are caught more than once will be fined $250,000 and up to 10 years in jail. This could also lead to a damaged reputation, not just for yourself, but for your company also.

Confidentiality is the act of keeping something secret and private. Examples of this would include doctor-patient confidentiality, keeping your social security number confidential, and also your physical location. Social media can impact your confidential information in a couple ways. A big one would be sharing your location allowing others that follow you to see your whereabouts and what time you were there. Just last year snapchat had a big update where there's a map and your little bitmoji is visible and your location as well as how long ago you were there is available to followers. That exposes your physical location and whereabouts. Of course there is an option to turn location off, but some may be unaware that their location is turned on.

When words, images, or ideas that are "offensive" are blocked out on tv, radio, magazines, etc, it is the act of censorship. Like when bad words are slurred out of songs on the radio or nudity is blurred out on television. People might argue that this clashes with the 1st Amendment with freedom of speech because curse words are blocked out, however, I think censorship is a very good rule. Children's parents shouldn't have to worry about whether their child will be exposed to inappropriate content while they're watching their show on an iPad or listening to music in the car.

ACO 6.1: Analyze the use of copyright and proprietary information in arts and communication to facilitate responsible, legal and ethical behavior.
ACO 6.2: Examine ethical issues in arts and communications to make appropriate decisions related to clients, co-workers and society.